![]() ![]() Just got Izumo today and I free exp'd her to hull c since I have enough of them but not enough to get Yamato right away, and I can say that I really like the ship despite the negative reviews about her. ![]() Well, credits is not really a problem for me as i have snail son, 63, miku, weaboo dd as credit farmers this where Musashi comes in to save the day yay! Now for the bad part. if you are like me not using premium time or 5k gold camo, Yamato will definitely give you a shocking negative credit balance even if you do decent in a round. showing broadside & that special spot under the A-B turret is a no no. means you are not doing consistent damage.Īnyway~ Yamato is a wonderful BB if you applied everything you learned after Izumo, main guns feels amazingly powerful with pin point accuracy & the unique roar she produces when the guns fire sounds so darn good. She is really ugly but not so sure about a BB sitting too far at the back thingy. most the time I would stay closer to the cruisers to draw fire/tank for them & the further you are, the longer the shells travel distance & misses. The trick with Izumo is you got to ignore/depend less the 3rd turret at the back, when I just started I used all 3 turret often which tends to expose my squishy side & the rudder shift is really sluggish to let me re-position the whole ship to avoid eating heavy damage after firing a salvo. ![]() If you really hate Izumo's play-style then Yamato might not be your kind of ship, took the pure grind route with not a single FXP invested to learn about her & it was very painful at first but got the hang of it at the 2nd half of the grind. IMO Amagi to Izumo game-play is quite different, from a fast & stealthy striker to the not so stealthy meta bow tanker. lets say Izumo is like a rough training bicycle before you get the good stuff. ![]()
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